One account, two device families
One account, two device families. Astellia 2 is built as a cross-platform MMORPG, and that single design decision explains most of what feels unusual about it — the UI density, the session length, the way content is chunked, and the fact that a PC client exists at all without a Steam page.

Platform status
| Platform | Client | Status on 6 November 2026 |
|---|---|---|
| Windows | HIVE Crossplay Launcher | Live |
| Android | Google Play, ONE store | Live |
| iOS | App Store | Listing only |
| Steam | None | Not listed |
| Mac / Linux | None | Not listed |
What crossplay actually means here
The official site uses the word crossplay, and the PC launcher is literally named the HIVE Crossplay Launcher. In practice it means one account and one character that you can open on either device.
It does not mean cross-platform PvP in the console sense — there is no console build — and it does not mean cross-save between separate purchases, because there is nothing to purchase. It is one free account that follows you.
The practical benefit is real: queue for a boss on PC, check your mail on a phone, keep the same Colosseum ranking.
Why the PC client exists without Steam
Because the game is phone-first and the PC build is an extension of the same service, not a separate product. Publishing on Steam would mean a second storefront, a second account system and a second revenue split; the launcher avoids all three.
For players, the trade-off is convenience versus friction: no Steam library entry, no Steam overlay, no Steam refunds, and a launcher you have to trust. In exchange you get the same account as your phone with no linking steps beyond the initial login.
The iOS question
The App Store listing is up with no date, which is a stronger signal than "planned" — the product page is up. But there is no date, and Apple review for a game with in-app purchases including random items is a slow process.
If iOS is your only device, the honest guidance is not to plan around it this month. Nothing about the launch suggests an imminent iOS release.
Region availability
Service regions are not published as a list. The official site ships in six languages and the Korean service runs through NEXUS, which implies at least a Korea-specific operation and a global one.
The reliable test for your country is the store page: if Google Play shows an install button, you can install. If it shows "not available in your country", the build is not licensed there yet.
Language and platform together
English, Korean, Thai, Portuguese, Traditional Chinese and Indonesian all appear as site languages, and the press coverage at launch described English, Thai and Indonesian support in the global build. Language and region are separate settings questions and are covered in languages and regions.
Performance expectations, by platform
There are no published system requirements beyond Windows 10, and no published device list for Android. That makes performance a matter of trying it.
What can be said with confidence is structural: the PC client renders the same content at higher resolution with a keyboard and mouse, and the Android client is the baseline the game was designed for. If the game runs poorly on a mid-range phone, that is the target hardware, not an edge case.
Crossplay caveats worth knowing
Account binding is one-way in practice. Whatever you bind first is the account you keep. Decide before you install on a second device.
Store currencies differ. A purchase made on Google Play is tied to that store account; the PC build does not inherit it.
Session handoff is not instant. Logging in on a second device ends the first session, and the client does not always say so clearly.
The platform summary
PC through a launcher, Android through two stores, iOS listed but not open, no Steam. One account across devices, which is the actual feature — everything else about the platform situation is a consequence of shipping phone-first.
What to install first
If you own both a phone and a PC, install on the PC first. Two reasons, both practical: the account you bind is the one you keep, and the PC client is the one that can be repaired without a store reinstall.
Then install on the phone and log in with the same account. If the character is missing, you are on a different account, not a different server — that is the single most common crossplay confusion, and it is fixed by logging out rather than by starting over.
If you only have a phone, nothing changes: the Android build is the baseline the game was designed for, not a cut-down port.
Crossplay and the social layer
Parties, guilds and the Colosseum ladder all sit on the same account, which means a phone session and a PC session are the same social identity. That has one practical consequence people discover late: do not leave a group mid-boss on one device and log in on the other — the session moves, but the group state may not.
The official site lists Discord, Facebook, X and a forum as community channels. None of them are required to play, and this site does not link to them as a signup funnel.
Platform and store status checked against the official install page, Google Play and the App Store listing on 6 November 2026.